Microsoft Unveils the Xbox Series S

Microsoft has officially revealed the Xbox Series S – shortly after visuals of the gaming console were leaked online. In a tweet, the tech company says “Let’s make it official! Xbox Series S”. This marks the first official look at the new console as well as its price tag ($299), additionally, Microsoft revealed that this […]

Microsoft Unveils the Xbox Series S

Microsoft has officially revealed the Xbox Series S – shortly after visuals of the gaming console were leaked online. In a tweet, the tech company says “Let’s make it official! Xbox Series S”. This marks the first official look at the new console as well as its price tag ($299), additionally, Microsoft revealed that this is their “smallest” Xbox ever. Let’s make it official! Xbox Series S | Next-gen performance in the ˢᵐᵃˡˡᵉˢᵗ Xbox ever. $299 (ERP). Looking forward to sharing more! Soon.

Promise. pic.twitter.com/8wIEpLPVEq — Xbox (@Xbox) September 8, 2020, The Series X and Series S are expected to launch on 10 November, with the previously announced Series X selling for an ERP of $499. The Verge reported that the Series S (codenamed Lockhart) is designed to play next-gen games in a smaller, cheaper package with less GPU power and lower resolution output than the Series X – hence the smaller price tag. Microsoft Sides with Epic Games in Fight with Apple Microsoft has put its weight behind Epic Games during its ongoing feud with Apple.

The tech company says that Apple’s App Store created barriers and tolls – and these are even more serious than “Microsoft’s own Windows ever did when the company was found guilty of violating US antitrust laws.” This comes after Epic Games launched a sneaky Fortnite update that allowed it to dodge revenue sharing with the tech company.

Apple retaliated by pulling the game from its App Store and limiting the game developers access to key graphics technology. Apple’s move “will place Unreal Engine and those game creators that have built, are building and may build games on it at a substantial disadvantage,” Kevin Gammill, GM of gaming developer experiences at Microsoft. Edited by Jenna Delport Follow Jenna Delport on Twitter Follow IT News Africa on Twitter